2013-08-27

Weekly update MS04x31

I'm back!

I was thinking a lot about what I want to do in the game and how. And I came up with story lines/scenarios and dialogs. Yes, I'd like to add some (rather simple) dialogs to enhance story in game or rather, how players experience the game.

And just after coming back I did a little bit for travel system. Simple travelling is almost done. I only need to add option to harm player (although I'd like to avoid that, leave travel as just travel that takes some time but is only a break between segments of game) and some obstacles. I'll leave other bits that I want to have in simple travel for later.

What's next besides that? I want to add few things for room generation to make it possible to generate forests. And that should be last thing for this Milestone. Afterwards I will port it to C++ to allow faster iteration and debugging (and make it more portable).

Other plan is to do at least a little bit of work every single day.

Okay, let's do this!

2013-08-09

Weekly update MS04x30

I decided to push a little and for three days I was working on Dragontorc for 2-3 hours starting at midnight. I'd rather not do that, especially that I had to wake up in the morning and be at work at 8-9 o'clock, but I really wanted to push travel system forwards. And I did. And it took more time than actually needed due to lack of debugger. Catching random crashes with logging tool, when each compile takes so long is annoying me more and more. And I can't wait when I finish this milestone and I start porting to C++. Yes, this will mean that for some time there will be no new things. But this will eventually speed up development greatly.

And when I took a look and my MS plan, I realised that main features of game are planned for 8 milestones. Which means that with his MS complete I will be half way through! And systems that are left are not so time taking as those in MS3 and MS4. There of course will be still actual game left to do, but that should be a little bit more relaxing.

I am writing this on Friday, as tomorrow we are going to wedding and on Monday to seaside. Travelling for few hours. And as we will be travelling, here you have screenshot of Maroc.


We'll be there for two weeks and as I will have very limited Internet access (on my phone), I won't be posting anything here for two weeks.

See you.

2013-08-06

Weekly update MS04x29

Instead of doing actual travel, I focused on some work behind it, that will be needed anyway. I simplified and unified few things. I didn't do more, or at least that what I wanted - looking for hospital, dance lessons, shopping for vacation, arranging kitchen refitment.

And on Monday we're going to seaside. To the same place as last year - without electricity. I will do some designing, maybe define some quests and check what do I need to implement them.