2012-10-22

Weekly update

Lots of work... at work and at home (as we're preparing ourselves to sell our app on our own) and few other things kept me from working on Dragontorc. I was able just to fix few minor bugs (one of them being again private set; public get; issue.

Good thing: Skeletons now move nicely and only one attacks, other stay away.
Bad things: Their death animation is not chosen properly and wrath crashes game.

I am unable to tell if I do anything during this week. Weekend, maybe. I know that for sure at this point I need to stop adding multiple features and test every week or two and instead I should add feature, test it, add another and so on.

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