Almost there. I have three enemies, but I need to test them.
I've run into few bugs that I have no idea, how I could make them. Maybe being tired or maybe writing after a glass of wine? Doesn't matter as it is closer and closer to Milestone and I really hope that I will just spend this week testing, fixing minor bugs and creating video. Of course there are some obstacles on the way, at least three: working longer hours, other project that needs finishing as publisher wants to move sales to e-shop, and a dog that we adopted on Saturday. With two dogs in home, both trying to focus our attention on themselves and our old Dafi being sometimes too aggressive towards Baltazar, it takes some time and after few hours with dogs I didn't feel like coding... I really would like for them to fully accept each other and won't be so envy.
But here's the list:
- updated some graphics
- added animation of attack for skeleton
- added "into ashes" animation
- extended "or" operator to also work as random choice between two
- added coordinated attack (only one attacker at the time, others just observe)
- added wrath (which will be now shooting projectiles, for testing)
Some of the graphics is grabbed from you tube walkthrough and look worse than in original game, but display system will change in next Milestone and probably then I will create some graphics that should give a taste of final style.
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