I started to work on travel system, although big part of that time was spent on thinking what do I need and how to organise things. But as everything I wanted, I have designed, I am going to implement one variant of travel (similar to one used in original game) without UI that might be optional and more useful in other variants.
Travel system might be also used for streaming or on-fly generation of world. But this is some optional future feature.
Ok, this is going slowly sometimes, but still - every day I write something for Dragontorc, I realise that I am working on it for more than two years and I still want to work on it and finish it. And every, even smallest thing, makes me closer. Yes, there are some things that were unforeseen, but most of them are just details.
Travel system might be also used for streaming or on-fly generation of world. But this is some optional future feature.
Ok, this is going slowly sometimes, but still - every day I write something for Dragontorc, I realise that I am working on it for more than two years and I still want to work on it and finish it. And every, even smallest thing, makes me closer. Yes, there are some things that were unforeseen, but most of them are just details.
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